#ifndef KEY_H_
#define KEY_H_


#include "Manager.h"
#include "CreateMgr.h"
#include "Hero.h"


class Key :public Base
{
public:
	Key(int x, int y);

	void SaveCB(FILE* const pFile) override;

	int FCollisionCB(void *p1, void *p2) override;
};



#endif // !KEY_H_
